With the arrival of Overwatch 2, a handful of the heroes have been reworked to make the expertise extra pleasing for gamers. These adjustments are massive and small, with many extra minor adjustments ensuring heroes accessible to everybody or making them much less of essential choose. One of the notable small adjustments occurred with Reaper. This information covers all adjustments to Reaper in Overwatch 2, breaking down the buffs and nerfs to this hero.
All Reaper buffs and nerfs in Overwatch 2
There have been a handful of adjustments given to Reaper as he makes his means into Overwatch 2. The two important adjustments are instantly utilized to Reaper’s gameplay. The first is his Hellfire Shotgun injury has gone down from six injury to five.4 injury for each bullet that hits one other participant, which implies his primary assault has gone down. This does imply each shot for Reaper might want to depend, and you’ll want to shut in in your enemy to make sure you hit them with each bullet from Reaper’s shotgun.
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The second change is that his Hellfire Shotgun unfold has down, containing his shotgun blasts. Previously, they have been wider at eight levels, which has been modified to seven levels. This is a profit to Reaper as each shot is not going to be extra centered, nevertheless it does include a draw back, just like his primary assault taking place, the place he’ll have to be nearer to his foes for these assaults to matter. Reaper is a Damage hero, which implies he needs to shock the enemy, unleash his assaults towards them, after which slip away earlier than they will retaliate.
Along with Reaper being a Damage Hero, he comes with the usual good thing about receiving a 2.5-second motion pace and reload pace buff each time he eliminates an enemy. Although this buff is not going to stack, it does make it simpler to assault enemies after which away, even when his teleportation talents are on cooldown.