Bethesda launched Starfield Released for Xbox and PC players last week, it offers a sci-fi twist to its tried-and-true RPG formula. The release proved extremely popular, quickly becoming the studio’s biggest release in its history, even as a Microsoft platform exclusive. The studio is already looking towards the future, however, with years of updates already planned.
“First, a huge thank you to all of you who play Starfield and your support. We are completely overwhelmed by the response and everything you love about the game,” the company said in a Blog post Today. “We also read all your great feedback on what you’d like to see improved or added to the game.”
Bethesda explains that even if some popular fan requests, such as the availability of city maps for example, are not immediately fulfilled, it plans to support the game with updates and features for “years and years.”
“Our initial priority is to make sure any blocking bugs or lead stability issues are addressed, and adding quality-of-life features that many are asking for,” the company adds. He confirmed today that upcoming fixes will include things like built-in brightness and contrast controls, HDR calibration, Slider FOV (which can already be done via tweak files), and ultra-wide monitor support.
While some fans have already hacked Nvidia DLSS support for the title, Bethesda will also implement the scaling technology in a future update. A much-requested quality-of-life feature, a simple button to eat the food players encounter on their journeys instead of storing it, is also included. The company is also working with AMD, Nvidia and Intel for additional driver optimizations.
Alongside all this, the studio pushed out of Starfield First update after launch today. Version 1.7.29 brings performance improvements and some bug fixes:
performance and stability
- Xbox Series X|S Improved stability related to installations.
- Various stability and performance improvements to reduce crashes and improve framerate.
- All Money Can Buy: Fixed an issue where player activity could cause quests to be blocked.
- Into the Unknown: Fixed an issue that could prevent the quest from appearing after completing the game.
- Shadows in Neon: Fixed an issue where player activity could cause quests to be blocked.
Official modding support for PC and Xbox consoles has also been announced as coming in early 2024, which Bethesda head Todd Howard has already confirmed recently.
Starfield Out now on PC, Xbox Series X|S, as well as Xbox and PC subscription services Game Pass.