Bungie Plans To Include A Legendary Campaign In Destiny 2: Lightfall

Fans of Witch Queen’s new replayable Legendary marketing campaign will likely be completely happy to comprehend it’ll be again in Lightfall.

Legendary Campaign Destiny 2

The Witch Queen is a little bit over two weeks outdated and plenty of Destiny 2 gamers are already calling it the most effective growth Bungie has ever launched for his or her large on-line shooter. Part of that’s the Void 3.0 talent revamp and a few terrific story beats, however one other half is the brand new replayable Legendary marketing campaign.

Witch Queen’s Legendary marketing campaign is not like something Destiny 2 has ever seen. Enemies are harder, your energy stage is capped, and the rewards are principally doubled, to not point out gamers that end the Legendary marketing campaign are given a partial go on the growth’s energy stage grind. It’s a problem that many gamers have fallen in love with, they usually’re asking for extra in Lightfall.


Related: Destiny 2: A Complete Guide To The Vow Of The Disciple Raid

Thankfully, Bungie appears to be listening. In a brand new interview with Dexerto, Lightfall mission lead Blake Battle confirmed that Lightfall may have its personal Legendary marketing campaign.

Destiny 2 Season of the Risen Activity

“I think that with a renewed emphasis on the campaign and depth, it’s not just about length, it’s also about a meaningful experience,” defined Battle. “So adding a Legendary difficulty campaign allowed us to create an experience for those players that just want a more engaged, meaningful, difficult campaign experience while maintaining the classic campaign that gives more casual players a chance to enjoy the story.”

Battle added, “I can say that we are planning legendary difficulty mode for Lightfall.”

Don’t neglect that Destiny 2 remains to be a seasonal game. There will likely be three extra seasons after this one earlier than Lightfall arrives, with loads of tales to inform earlier than then.

In the meantime, Bungie is fixing what arrived damaged in The Witch Queen. Yesterday’s patch corrected plenty of bugs with participant development, a number of of the brand new actions, in addition to bad-luck safety for the brand new Wellspring exercise that ought to hopefully make it simpler to acquire the brand new Deepsight weapons.

Bungie additionally threw in some shock modifications to Gambit to make finishing bounties a bit simpler, however there appears to be a bug that’s letting Invaders kill other Guardians far more easily than before. Beware of Gambit invaders in the interim.

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