So Camelot Unchained got an infusion of 15 million dollars in investment back in November. If you were hoping this would mean the monthly newsletters weren’t filled with different pictures of different weapons placed adjacent to each other? Well there’s a new newsletter around here. Do you want to watch it with us? How about more weapons? ask. And this is it! The variation is completely more images of weapons adjacent to each other that show the changes. Hooray! You’re kidding.
Just say it: If you move beyond the usual picture of Showing The Things Weve Modeled and a big story, there’s more in this newsletter. An entire explanation is provided on how the Vox Messoris extraction process is planned, with spawn locations across the frozen tundra, to launch the event and start defending against the wild animals. The newsletter notes that these events will be enjoyed by four people at a minimum; fans must remember that the AI isn’t finished yet. Now players can grab ammo from siege tents. Get a full newspaper, or click here to see the rifle photo, or a picture of them below.
Source: Newsweekeve. Even the MMORPG veterans will know that Camelot Unchained, which was launched by kickstarted in 2013, has broken its happiest over the years due to delays, the founding of a second studio, the announcement of a second gameusingcus custom-built engine, delayed refunds and lack of accountability. The game reached its third phase in the first half of 2018, with 3000 humans and bots being able to win simultaneously. Although CSE said that in 2021 that the company was still paying the refunds and working on both games, some players still say their 2020 refunds haven’t processed and Final Stand Ragnarok is unpopulated. In 2022, CSE raised an additional 15 million dollars from investors, and claims that he is recruiting like crazy, but is still evading press inquiries.