Chocobo GP patch addresses bugs, but not season passes or microtransactions


On prime of that, among the bugs since launch have impacted your entire monetization system

A brand new Chocobo GP patch is out, and it fixes some bugs, together with one which offers with your entire system that feeds into microtransactions.

It’s a disgrace that when explaining this game, I can’t simply pitch it to some individuals as “a cute Final Fantasy homage and pseudo-sequel to a classic kart racer.” Instead, I’ve to verbally stroll individuals by way of a minefield of season cross and microtransaction hazards, in probably the most tacked-on monetization programs in latest reminiscence. The stark distinction to the free Mario Kart 8 Deluxe DLC that got here out shortly after is staggering.

So while the recent patch does fix some bugs, it doesn’t tackle loads of the underlying points which are hampering the expansion of the neighborhood. At this level, the group is type of locked in. They already collected a ton of money from individuals for the microtransaction system since day one, and giving everybody Squall and Cloud (who’re linked to the aforementioned season cross/microtransaction system) can be murky waters.

I do marvel what number of seasons it will final although, past what they have already got cooking.

Chocobo GP patch notes (Ver.1.0.4)

The particulars of the replace are as follows:

1. Fixed a problem the place the game stops progressing on the rankings display screen on the finish of a race and whereas matchmaking for the subsequent race.
2. Fixed a problem the place the race begin timing is not in sync.
3. Fixed improper character habits brought on by lag.
※ Examples:
・ Number of laps turns into corrupted.
・ Character clears the objective unexpectedly.
・ Magicites can’t be used.
・ Magicites which have not been obtained are routinely used.
・ Two of the identical participant exists in the identical race.
4. Fixed a problem the place ending in fourth place or larger is handled as being eradicated as a consequence of lag
5. Fixed a problem the place the lengthy course of “Gold Saucer” typically enters the fourth lap.

Chris Carter

Reviews Director, Co-EIC – Chris has been having fun with Destructoid avidly since 2008. He lastly determined to take the subsequent step, make an account, and begin running a blog in January of 2009. Now, he is employees!



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