Digital Foundry: Analyzing the Ray Tracing in GTA V and GTA Online on Xbox Series X and Playstation 5: An Analyzing the effects of RTA in GTA on the Xbox 3 and 7 yr old game


One week ago, ray tracing support became available in the Grand Theft Auto V and the Grand Theft Auto Online game on the Xbox Series X and Playstation 5. These capabilities won’t hurt players with the Xbox Series S consoles.

Digital Foundry specialists today released a review of the best tracing patterns on popular Xbox and Playstation consoles – Grand Theft Auto V and Grand Theft Auto Online. The principal points of this analysis are:

Ray tracing is available only in quality mode, but at a very high resolution. Resolutions from 1872 to 2280. Reflections look asymmetrical and gloss-like surface and asymmetrical look – as well as transparent and diffuse surfaces. Ray tracing is a lot of wearable puddles, especially when he is a metal spotting. When used to tracing, the tracing process works at least 10 meters away, and helps maintain good performance.

Here you will find a detailed analysis of digital research using GTA V and GTA Online.


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