Techniques which will change radically your gaming experience and allow you to beat every map, every enemy and hundreds of endless waves additionally. You’ve been warned!
Intro and Warning
JUST LAUNCHED AND STILL A WORK-IN-PROGRESS CURRENTLY!
This guide will teach you techniques and tricks, which can change radically your gameplay. Be warned. The 2nd chapter – which is the actual MAIN PART of this guide – contains techniques, which have the potential to spoil the fun with the game, or make it boring for you, though not neccessarily.
If your game becomes too easy by applying these techniques, remember that you can always make your game more challenging, by selecting and combining harder runes.
However, if you want to gain great experience, have item drops with amazing traits and be able to destroy even enemies, which are impossible to beat by damaging them, this guide is for you! This may lead to spending tens or hundreds of hours of additional gameplay though.
You’ve been warned!
Chapter 1: The Dungeon Master’s Quick-Tips
This chapter is a collection of loose tricks and strategies I learned and collected throughout the game, with my gameplay goals (gaining the best items, lots of gems, beat the most levels, gain a lot experience etc.).
Generic Quick-Tips & Strategies
Head for the higher tier maps, to gain more XP and higher tier items quickly.
It can be worth to do some lower tier maps, if you are willing to put the time and effort in. Some lower tier maps may allow for reaching amazing XP.
Simply stop using the permanent runes, except the “increase map tier by 2” rune! Really, while it is easy to use the permanent runes, it will get you usually the worst result and waste time and resources, especially once mid-game and after gaining tens of thousand gems. Rather go for a balanced build based on your master level and skills and the amount of gems you own.
Be careful when combining runes. Some combinations could be deadly. Some examples: If you increase the enemy movement speed too much, and some traps which have higher activation time (as push traps) may never be able to hit them or some enemies as the thief may pass too quickly before enough damage can be done. Increase the health and the health regeneration too much, and you may not be able to ever deal damage quick enough or unless you have many traps being able to act together.
Gold can make a difference. Build whenever and wherever you can from the beginning and all the time Barricades with the Alchemy upgrades. Put as soon you can enough gems and skill points in the money-increasing traits or skills respectively.
You can and should use Diggers to your advantage on some maps…
(to be continued)
Build one or two teleporter traps near your demon portal. All other teleporter maps should be next to water or cliffs, as this will make some enemies fall. The teleporters on your demon portal should have the “teleport to entrance” ultimate trait, while the others the “50% chance to teleport to tile” ultimate trait.
Teleporter traps which are in tight places or with barricades around and left with only 1 tile and 1 water or cliff, already act as if the “50% chance” ultimate trait would be active. It would be almost a waste to buy this trait with such teleporters. Use barricades around the teleporter to create such scenarios.
(to be continued)
Chapter 2: The Masters Super Secret Techniques
CAUTION! This part may change radically your gameplay, not just your strategies.
Diggers a pain? Battering Rams unbeatable? No longer! Learn how to deal with anything and anyone!
Gain 4 or more pages of items
10,000+ gems with a low tier map? Possible!
A million of gold or how about several millions?
How to beat a 250 Million HP enemy … or even a 3,000,000,000 one!!
Deal with 50+ Battering Rams
(Work in Progress)