Steam reviews for the PC model of Elden Ring are presently “mixed” due to performance issues and lacking options.
At time of writing, the brand new FromSoftware title has over 15,000 reviews on Steam and a “mixed” total response. The principal problem with Elden Ring on PC being highlighted by gamers is that the game isn’t optimised for the platform.
Many gamers are experiencing stuttering and are seeing the game discover it onerous to sustain to 1080p and 60FPS. One review stated “[Elden Ring is] struggling to maintain 60FPS/1080p on a 3080, [has] massive stuttering and drops to the mid 20s, crashed four times within two hours of game time, [a] 60 FPS cap, and no ultrawide support.”
These reviews come from gamers with only some hours on document, though the widespread dialogue of PC performance issues highlights how far reaching the issue seems to be.
“It’s as frustrating as it is plain sad to think that the team felt comfortable releasing the franchise’s Magnum Opus in the sorry state that it’s in,” stated one other damaging review. “Yes the stutters / slowdowns people were so worried about during pre-release still exist and it’s exclusively a software issue rather than lacking specs.”
One review appears to have discovered an answer to the framerate and basic performance issues although, recommending that gamers having issues flip off or cut back the settings for depth of discipline, movement blur, volumetric high quality, international illumination high quality and grass high quality.
Yesterday (February 24) noticed the discharge of patch notes for model 1.02 of Elden Ring, which is presently out there for PC. It’s really useful that gamers “apply the latest patch before playing the game.”
The patch says that it has “fixed frame rate drops under certain conditions,” and that ray tracing will come to the game in a future replace as properly.
In different gaming information, a brand new 14-minute Pokémon Presents livestream shall be taking place this weekend, with extra data to come.