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Fallout 76 Update 1.62 Deployed for Season 9 Test Your Metal This June 14

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Update Highlights

  • Can You Compete? Join forces with the Gladiators of Steel and “Test Your Metal” in opposition to a military of Rust Eagle robots throughout three rounds of fight on the Metal Dome within the Savage Divide.
  • It’s Gulper Season! You’re cordially invited to the Moonshine Jamboree on the Sunday Brothers Cabin. Fend off an onslaught of Gulpers, harvest their venom, after which increase a glass of Mire Magic Moonshine.
  • Goodbye, Super Mutants: Gear as much as hand-deliver an “Eviction Notice” to a horde of Super Mutants, who lately overtook a Settler outpost close to Foundation. Prepare for a tricky struggle, and don’t neglect to defend the Rad Scrubber.
  • Conquer Dread Island: Earn S.C.O.R.E. to rank-up and declare a number of rewards on the all-new Fallout 76 Season 9 Scoreboard, “Heart of Steel: A Dread Island Tale.”
  • Fallout 1st Enhancements: Members can declare S.C.O.R.E. Boosts and full bonus Challenges to earn much more S.C.O.R.E. this Season, in addition to unlock extra rank-up rewards from the Scoreboard.
  • Easily Spot Fallen Foes: The new “Corpse Highlights” setting makes it simpler than ever to shortly discover enemies you’ve taken down and declare your hard-earned loot.

Update Version 1.6.4.60

Check the obtain sizes under for at this time’s patch in your platform of alternative:

  • PC (Steam): 17.3 GB
  • PC (Microsoft Store): 26.3 GB
  • PlayStation: 25.8 GB
  • Xbox: 24.6 GB

Dive Into Three New Public Events

Today’s update introduces three new Public Events to Fallout 76: “Test Your Metal,” “Moonshine Jamboree,” and “Eviction Notice.” Catch a quick rundown on every occasion under, after which head in-game to test them out!

Please Note: We’ve quickly adjusted Public Event choice till June 28, in order that you’ll have extra alternatives to check out our three latest Public Events over the following two weeks. – Every hour, on the prime of the hour, considered one of “Test Your Metal,” “Moonshine Jamboree,” or “Eviction Notice,” shall be chosen to start. – At 20 and 40 minutes after the hour, one occasion shall be chosen at random from the total Public Event pool, which incorporates our latest three. – After June 28, Public Events will resume being chosen utterly at random each 20 minutes.

“Test Your Metal” within the Arena

The Brotherhood of Steel have uncovered {that a} group of Blood Eagles, calling themselves the Rust Eagles, have been stockpiling spare robotic components to assemble a military of fight bots. Concerned in regards to the risk this may occasionally pose to Appalachia, Scribe Valdez lately despatched a discipline staff to analyze. Now, you may be a part of forces with the “Gladiators of Steel” in a fierce contest to outlive in opposition to the robots contained in the Rust Eagle Arena.

  • The “Test Your Metal” Public Event will seem in your map on the Metal Dome, north of Fort Atlas within the Savage Divide. Travel there and converse with Initiate Pappas to begin the occasion.
  • Once Test Your Metal begins, you’ll be a part of three members of the Brotherhood discipline staff to compete as gladiators in opposition to the Rust Eagles’ lethal machines.
    • You and the Gladiators of Steel will sq. off in opposition to the bots in three rounds of frenzied fight. Defeat the opposition in a single spherical, and also you’ll advance to the following.
    • Once you’ve conquered all three rounds, you’ll earn some loot, XP, and have an opportunity to select up uncommon rewards, together with plans to craft the brand new Botsmith Armor set.
    • Keep a lookout for the Golden Eyebot to make an look! Do your finest to take it down to assert an added bounty of Caps.
  • Make positive to defend your teammates, and have Stimpaks on the prepared in the event that they fall. The extra Gladiators of Steel who survive their time within the ring, the upper your possibilities to earn uncommon rewards.

Deliver an Eviction Notice

The Settlers at Foundation have been working to broaden their territory by establishing a brand new encampment inside a close-by blast crater. They even managed to engineer an answer to the crater’s immense radiation ranges by inventing a machine often called a “Rad Scrubber.” However, a radio broadcast from one of many Settlers on the building web site indicated that they’ve been pressured out by a band of Super Mutants. Visit the crater to evaluate the scenario, and make sure the space is protected in order that work can get again underway.

  • “Eviction Notice” is a difficult new Public Event tuned for higher-level characters. It will seem in your map within the Savage Divide at a crater that may be discovered east of Foundation, and south of Huntersville.
  • Find and activate the Rad Scrubber throughout the crater, after which put together for a struggle!
    • Make positive to defend the Rad Scrubber from an onslaught of Super Mutants.
    • If the Rad Scrubber takes an excessive amount of injury, it is going to deactivate. Repair it as shortly as attainable, or else rad ranges within the space will grow to be far more hazardous.
    • TIP: Destroy the Super Mutants’ meat luggage to discourage them from sticking round. You and your occasion mates might wish to strive splitting up in order that some gamers can enterprise out to assault the meat luggage, whereas others give attention to protection.
  • If you’re profitable in driving the Super Mutants from the crater, you’ll earn Settler faction repute, some loot, and an opportunity to obtain considered one of six distinctive 3-star legendary weapons.

Join the Moonshine Jamboree

You’re invited to affix within the Moonshine Jamboree on the Sunday Brothers Cabin! It’s tragic what befell the Sunday boys, however their devotion to mixing up the best moonshine in all of Appalachia lives on with Moonshiner Ned, their trusty Handy bot. There’s only one downside: Mire Magic Moonshine’s key ingredient is Gulper venom, which Ned can’t purchase alone. That’s the place the Jamboree actually shines. Help Ned choose up the place the Sunday Brothers left off, by internet hosting a celebration that may appeal to as most of the beasts as attainable to the Cabin.

  • Meet up with Moonshiner Ned behind the bar inside Sunday Brothers Cabin in The Mire to kick off the festivities.
  • Light the Jamboree Bonfire, after which maintain your guard up. Vicious Gulpers and different curious creatures will quickly flood the world to analyze the raucous Jamboree.
    • Take down Gulpers and gather as a lot Acidic Gulper Venom as you may. Pour it, as directed by Moonshiner Ned, into a close-by bathtub in order that it may be used to serve up a recent batch of moonshine.
    • Make positive to defend the three Stills situated across the Cabin grounds. If they get destroyed the social gathering shall be ruined!
  • If you handle to deposit 30 Acidic Gulper Venom in time, and the Stills stay intact, then the Jamboree shall be a roaring success.
    • The most masterful moonshiners amongst you may optionally gather as much as 60 Acidic Gulper Venom earlier than the occasion concludes for elevated rewards.
  • Speaking of rewards, by finishing Moonshine Jamboree, you’ll earn Raider faction repute, some loot, the all-new “Gulper Smacker” melee weapon, and some bottles of Gulpershine, which you’ll drink to extend the Gulper Smacker’s injury vs. Gulpers.

Fallout 76 Season 9: New Scoreboard, Rewards & More!

Here’s what’s headed your method throughout Fallout 76 Season 9, which begins at this time:

New Scoreboard

Following a turbulent storm and an ill-fated flight world wide, Anna and Emilio Franklin now discover themselves stranded on the wonderous and lethal Dread Island, with solely their assaultron bodyguard, H-4RT, to assist them survive. Keep up with their adventures by incomes S.C.O.R.E. to rank up and declare a brand new suite of rewards on the all-new Season 9 Scoreboard. – As you progress throughout your Season journey, you’ll unlock new paints in your weapons, armor, and Power Armor, facilities in your C.A.M.P., outfits, cosmetics, consumables, and extra!

Fallout 1st Enhancements

With Season 9, we’re introducing enhancements to the Scoreboard that may assist Fallout 1st Members rank-up extra shortly and declare much more rank-up rewards alongside the best way.

  • Unlock S.C.O.R.E. Boosts: Fallout 1st Members can declare three new S.C.O.R.E. Boost rewards at ranks 15, 50, and 75, which enhance the S.C.O.R.E. they earn from Challenges for the remainder of Season 9 by +5%, +10%, and +10%, respectively.
    • Please observe: Boosts depend towards a Challenge’s base S.C.O.R.E. reward. They don’t multiply with different bonus results, similar to Double S.C.O.R.E. Weekends.
    • For instance, when you’ve unlocked all three S.C.O.R.E. Boosts, and also you then full a Challenge for 100 S.C.O.R.E., you’ll earn a complete of 125. If you full that very same Challenge throughout a Double S.C.O.R.E. Weekend, you’ll earn its base worth of 100 S.C.O.R.E., plus 100 extra because of the occasion, and 25 out of your boosts, for a complete of 225 S.C.O.R.E.
  • Complete Bonus Challenges: Members may also earn much more S.C.O.R.E. by finishing Fallout 1st Bonus Challenges, which is able to seem as Daily or Weekly Challenges alongside the prevailing lineup within the Challenges menu.
  • Claim Even More Rewards: This Season’s Scoreboard options many extra rank-up rewards for Fallout 1st Members. Hover over rank-up icons which have a gold ring on the Scoreboard to show each the usual and Fallout 1st rewards for that rank, side-by-side.

Fresh Radio Plays

Tune your Pip-Boy’s radio dial to the Pirate Radio Station to catch six new Radio Plays that observe together with Anna, Emilio, and H-4RT as they discover Dread Island and attempt to survive its many perils.

You may also catch extra particulars about Fallout 76 Season 9 by heading to the Seasons page on Fallout.com, or by reading our recent article.


Spot Fallen Foes More Easily with Corpse Highlighting

You’ve simply dropped a Legendary Feral Ghoul—however wait, the place is its physique? Was it over there? No, maybe it’s over right here…

We’ve all been there earlier than, searching by tall grass looking for an enemy’s remaining resting place, in order that we will seize our loot and head again to C.A.M.P. This update introduces Corpse Highlighting, which is able to allow you to extra simply spot close by creature corpses and declare your hard-earned loot.

  • Corpse Highlights shall be enabled by default on the Display tab within the game’s Settings menu.
    • You may also toggle the setting to resolve whenever you’d like Corpse Highlights to vanish from a fallen enemy: After hovering your crosshairs over the corpse to view their fast stock, or after inspecting the corpse by viewing their full stock menu.

Additional Changes & Improvements

Critical Hit Bonus Adjustments

  • Critical Hit injury bonuses at the moment are all additive, and we’ve elevated the bonuses from all kinds of sources to assist compensate for this modification:
    • Better Criticals Perk Card: Bonuses per Perk Card rank elevated from +20/30/40% to +50/75/100%, respectively.
    • Standard Receiver Mods: Bonus elevated from +68% to +100%
    • Auto Receiver Mods: Bonus elevated from +36% to +50%
    • Overdrive: Bonus elevated from +15% to +30%
    • Eagle Eyes Mutation: Bonus elevated from +25% to +60%
    • Eagle Eyes (when buffed by the “Stranger In Numbers” Perk Card): Bonus elevated from +32% to +75%
    • Tesla Science Magazine #8: Bonus elevated from +15% to +50%
    • Firecracker Berry Juice: Bonus elevated from +10% to +25%
    • Sweet Mutfruit Tea, Megasloth Mushroom Soup, Blight Soup, Steeped Thistle Tea: Bonus elevated from +20% to +50%
    • All Magazines affecting per weapon sort important: Bonuses elevated from +30% to +100%

Bug Fixes

Art

  • Armor: Leather Left Arms with an geared up Brawling mod now not seem to clip by the left shoulder of male characters.
  • Emotes: The “Halt!” Emote now performs animations appropriately whereas carrying Power Armor.
  • Emotes: Using an Emote whereas standing in a hearth or comparable hazard now not causes the participant to grow to be caught in an Emote animation.
  • Enemies: Crippled Super Mutants now not launch into the air on demise.
  • Outfits: The Firewall Outfit’s Helmet now appropriately shows a glass face defend whereas geared up.
  • Power Armor: The headlamp for Equalizer and Matte Black Equalizer Power Armor Paint now shines within the right route when utilized to Hellcat Power Armor.
  • Power Armor: Applying the Yellow Power Armor Paint to a set of Power Armor now applies correct inside textures, as effectively.
  • Terminals: Corrected an animation concern when getting into a Terminal that might trigger the participant’s view to grow to be misaligned from the Terminal display.
  • Weapons: Fixed a problem that might trigger NPCs to carry Pipe Pistols at odd angles.
  • Weapons: Characters’ palms now not clip into the Alien Disintegrator.
  • Weapons: The Alien Disintegrator’s influence visible results now appropriately change shade based mostly on which Receiver mod the participant is utilizing.

C.A.M.P.s & Workshops

  • Ally Furniture: Sam Nguyen’s Workbench can now be moved after being constructed.
  • Beds: Players can now appropriately work together with the Alien Stasis Chamber Bed.
  • C.A.M.P. Deployable: Allies can now transfer towards a C.A.M.P. that has the Future Tec Skin utilized to the C.A.M.P. Deployable.
  • Misc. Structures: The notification that seems after studying a West Virginia Slot Machine Plan that was bought from a Gold Bullion Vendor now shows the proper merchandise title.
  • Resources: Mineral Extractors now appropriately seem within the C.A.M.P. Build Menu solely when the participant’s C.A.M.P. is close to an applicable Mineral Deposit.
  • Signs: Characters can now not clip into the Water Park Sign.
  • Survival Tent: The Scrapbox within the APC Survival Tent is now going through the proper route.

Combat

  • Stealth: Firing a silenced weapon whereas in Stealth now not causes close by enemies to immediately detect the participant.
  • VATS: Fixed a problem through which VATS important hits weren’t assured to strike the goal.
  • VATS: Fixed a problem that might trigger VATS to randomly shut whereas firing at an enemy with clear line of sight.
  • VATS: VATS now not randomly closes whereas focusing on sure robotic enemies.
  • VATS: Firing explosive weapons in VATS now not causes duplicate injury numbers to look.
  • VATS: Firing a Missile Launcher in VATS now appropriately progresses the important hit meter.
  • VATS: Exiting a World with the ProSnap Deluxe Camera geared up now not prevents the participant from opening VATS after becoming a member of a brand new World.
  • VATS: Players can now not goal disarmed mines utilizing VATS.

Enemies

  • Handy Bots: Mr. Handy/Gutsy sort robots can now appropriately cycle their weapons.
  • Blood Eagles: Fixed a problem that prevented a Blood Eagle Cutthroat close to Prickett’s Fort from reacting to the participant’s presence.

Events & Quests

  • Ally: Crash Landing: Super Mutants now appropriately method the Crash Site when the participant is retrieving the Flight Recorder.
  • Lode Baring: Fixed a problem through which gamers couldn’t mine some mineral deposits throughout the Lode Baring Public Event.
  • Lode Baring: The miscellaneous goal to “Exchange tokens at Terminal” that shows after finishing this Public Event now not all the time reappears after logging out and again in.
  • Monster Mash: Removed a non-functioning reward possibility from the S.M.A.R.T. Choice Machine.
  • Overseer’s Mission: The Small Backpack Plan now not spawns within the Overseer’s Cache contained in the Morgantown Airport for gamers who’ve already discovered it.
  • Overseer’s Mission: The Overseer’s Cache at Site Bravo now appropriately spawns Vault Boy and Vault Girl Statue plans as an alternative of two Vault Girl Statue plans. These plans now not spawn within the Overseer’s Cache if the participant has already discovered them.
  • Path to Enlightenment: The Lighthouse Lamp now not continues to immediate the participant to “Deposit Bioluminescent Fluid” after finishing this Public Event.
  • Trade Secrets: Players can now appropriately move by the laser grid to entry the Hornwright Estate Safe Room, so long as they’ve collected the required keycard.

Fallout Worlds

  • Custom Worlds: Fixed a problem through which characters that had been linked to a shared Custom World might nonetheless be a part of that World after the proprietor had deleted it.

Items

  • Armor: Thorn Armor’s description now appropriately signifies that it offers 250 injury.
  • Armor: The Shrouded mod for Wood Armor now appropriately offers improved Stealth in darkish areas.
  • Armor: Fixed a problem inflicting Hardened mods for Brotherhood Recon and Secret Service Armors to supply much less Damage Resistance than supposed.
  • Armor: Fixed a problem inflicting the Fiberglass mod for Combat Armor to supply much less Damage Resistance than supposed.
  • Armor: Crafting Sturdy Robot Torso Armor now not prices fewer supplies than supposed.
  • Armor: Arctic Marine Armor can now obtain the identical armor paints that Marine Armor can.
  • Backpacks: Fixed a visible concern inflicting the High-Capacity Backpack mod to show astronomically enormous Damage Resistance stats.
  • Exploit: Addressed an exploit by which gamers might considerably enhance the dimensions of a weapon’s journal.
  • Exploit: Addressed an exploit by which it was attainable to duplicate a set of Power Armor.
  • Food and Drinks: Pip-Boy merchandise previews for alcoholic drinks now appropriately show any S.P.E.C.I.A.L. bonuses and penalties the participant will obtain after consuming them.
  • Item Names: Corrected a number of typos and naming inconsistencies throughout quite a lot of totally different merchandise plans and mods.
  • Power Armor: The Father Winter Power Armor Helmet can now be restored to its commonplace look.
  • Power Armor: Excavator Power Armor Arms now appropriately present additional ore from mining when each left and proper arms are geared up.
  • Power Armor: Equipping a Power Armor Torso with the Kinetic Dynamo mod now not interferes with the consequences of the Kinetic Servos mod on Power Armor Legs.
  • Legendary Weapons: The Lucky Legendary weapon impact now appropriately offers its 15% bonus to the important hit meter’s fill price.
  • **Legendary Weapons: The “Cursed” prefix now correctly seems within the names of Cursed Legendary Weapons.
  • Melee Weapons: The Switchblade can now be restored to its commonplace look.
  • Melee Weapons: The Revolutionary Sword now not has an additional “no upgrade” mod that visually removes its blade.
  • Ranged Weapons: The Handmade Rifle’s Tweaked Receiver mod now appropriately will increase important hit injury.
  • Ranged Weapons: The Flamer now takes situation injury at a decrease price.
  • Ranged Weapons: Fixed a problem that prevented the Cryolator from taking situation injury.
  • Rewards: Corrected a problem through which plenty of former Nuclear Winter mode rewards could possibly be traded or constructed within the C.A.M.P.s of gamers who didn’t personal them.

Perk Cards

  • Mr. Sandman: The Mr. Sandman Perk Card now not offers a unique sneak assault bonus when geared up earlier than or after the Covert Ops Perk Card. Additionally, the sneak assault bonus from Mr. Sandman has been doubled in any respect ranks.
  • Quick Hands: Fixed a problem that might trigger the Quick Hands Perk Card to set off extra typically than supposed.
  • Super Duper: Fixed a problem that might trigger the Super Duper Perk Card’s fanfare to play despite the fact that the Perk hadn’t triggered.

Sound

  • Music: Daily Ops music now not performs in inside cells when the participant isn’t taking part in a Daily Op.

User Interface

  • Challenge Tracker: Attempting to trace a number of Challenges in fast succession now not causes Challenges to visually duplicate within the Challenge Tracker.
  • Notifications: Following a profitable sneak assault with a melee weapon, a notification now appropriately seems to tell the participant that the assault dealt bonus injury.
  • Player Vending Machines: Players can now examine gadgets listed on the market in different gamers’ Vending Machines, and the preview pictures for gadgets now appropriately seem within the Vending Machine menu.
  • Quest Tracker: Addressed a problem through which a Public Event would generally not seem within the quest tracker after Fast Traveling to that Public Event through the Map or World Activity menu.
  • Scoreboard: Fallout 1st rewards for beforehand achieved rank-ups now appropriately seem claimable if the participant joins Fallout 1st partway by a Season.
  • Trade: Legendary merchandise previews in participant commerce menus now appropriately show all of an merchandise’s legendary attributes.

World

  • Pathing: Addressed plenty of places the place the participant might grow to be caught.



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