‘Half-Life 2’ Ravenholm mod now has a demo

A newly launched demo for Half-Life 2: Episode 2 mod, We Don’t Go To Ravenholm, recreates the extent’s eerie ambiance.

The Ravenholm mod has been in growth for over a yr and the creator, 3stripekilla has lastly launched a demo on ModDB permitting gamers to expertise the recreation first-hand.

The authentic location in Half-Life 2: Episode 2 solely featured a number of ranges however remained one of the memorable locations within the game. According to the creator, the mod is about “bringing players the familiar feel, atmosphere and action of the original Ravenholm from Half-Life 2.”

“In WDGTR [We Don’t Go To Ravenholm] you wake up as Freeman himself, but in a different place and different time,” the modder defined. “You will have to walk through the town full of traps and death. Will you make it through, or become one of the corpses laying on the streets?”

Credit: 3stripedkilla

Players take the function of Gordon Freeman and are then required to make their manner by the dreaded city of Ravenholm, which can also be stuffed with zombies, in the direction of the docks to be able to escape.

The demo permits gamers to navigate an space of Ravenholm referred to as “Traptown” which incorporates loads of zombies, in addition to electrified grids, scrap-metal deadfalls, and whirling flame traps to keep away from (by way of PC Gamer).

However, whereas gamers would often begin with the Gravity Gun in Half-Life 2: Episode 2, the mod adjustments that. In We Don’t Go To Ravenholm, the mod limits gamers with a pistol and submachine gun.

Arkane Studios initially supposed to create a Half-Life 2 spin-off of Ravenholm nevertheless it was cancelled. In May, an hour of footage for the studio’s cancelled undertaking was discovered over a decade later and was shared in a Noclip documentary on YouTube.

In different information, Final Fantasy 14‘s Moogle Treasure Trove occasion has made its return.

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