No Man’s Sky Update 3.97 Out for Polestar Content This July 27


Hello Games has launched No Man’s Sky update 3.97 (PS5 model 3.097) at the moment for all platforms. Today launches a brand new neighborhood expedition known as ‘Polestar’ in addition to a number of bug fixes and gameplay enhancements. Check out the No Man’s Sky July 27 patch notes beneath.

You can learn extra about Expedition Eight: Polestar right here to see what rewards are included and extra.

No Man’s Sky Update 3.97 Patch Notes | No Man’s Sky Update 3.097 Patch Notes | No Man’s Sky July 27 Patch Notes:

Development Update

Patch 3.97, which accommodates a variety of gameplay and stability fixes, is being launched at the moment and can be coming to all platforms as quickly as attainable. The crew are at the moment taking a while to deal with points reported by the neighborhood, however we’ve a lot extra packed in for 2022! The launch of No Man’s Sky on Nintendo Switch, PSVR2, and MacOS are all simply across the nook, and we’ve already began on new content material and surprises for later within the 12 months.

Thank you, travellers, for staying on this journey with us.

Sean

3.97 Patch Notes

    • Fixed a variety of memory-related crashes, significantly on PlayStation 4 and Xbox One.
    • Fixed a crash associated to base constructing.
    • Fixed a crash associated to freighter loading.
    • Fixed a PSVR-exclusive crash.
    • Fixed a crash associated to the Fleet Command room.
    • Fixed a crash associated to ByteBeat.
    • Fixed a difficulty that prevented teleporters from working accurately on derelict freighters.
    • Fixed a difficulty that prevented gamers from claiming earned frigates from the record of previous expedition rewards.
    • Fixed a difficulty that prevented folks from buying a residing frigate in the event that they modified their system clock.
    • Fixed a variety of mission and dialog points that would forestall mission progress.
    • Fixed a difficulty that brought on ByteBeat music to play excessive of the meant settlement bar music.
    • Fixed a difficulty that would forestall newly-purchased frigates from becoming a member of up with the fleet.
    • Introduced a variety of rendering optimisations for freighter bases.
    • Fixed a difficulty that would forestall constructing inside very tall freighter bases.
    • Fixed a difficulty that allowed bases from blocked gamers to nonetheless be synced in some circumstances.
    • Fixed a difficulty that brought on too many wires to be eliminated when deleting a linked base half (similar to a change).
    • Fixed a difficulty that left ladders behind when deleting their connected room on a freighter.
    • Fixed a difficulty that brought on multiplayer freighter bases to be lacking on PlayStation 4.
    • Fixed a difficulty that brought on some posters to make use of the fallacious texture.
    • Players now at all times know the freighter bulkhead door, to stop them from being trapped in the event that they delete all exits to a room.
    • Supporting scaffolds have been added to the underside of some elevated freighter base components.
    • Fixed a variety of instances the place base components (and planters) weren’t being powered accurately in some freighter base configurations.
    • Players could now harvest carbon from the vegetation rising on the partitions of their agricultural freighter rooms.
    • Fixed a variety of visible glitches in freighter room components.
    • Fixed a difficulty that made it not possible to position objects on some cabinets.
    • Players can now place particular variants (straight/T-Junction/X-Junction) of freighter glass corridors.
    • Fixed a difficulty that made the Galactic Trade Terminal UI seem within the fallacious place whereas in VR and utilizing the freighter commerce room.
    • Fixed a difficulty that prevented freighter doorways and home windows from being mechanically deleted if the room they’re connected to is deleted.
    • The UI now shows extra suggestions after feeding a residing frigate and evolving new traits.
    • Fixed a uncommon visible glitch brought on by the Exosuit backpack being incorrectly scaled.
    • The visible results for harvest vegetation inside freighter bio rooms have been improved.
    • The Wormhole Brain and the Neural Shielding now have the proper Quick Menu icons.
    • Fixed a difficulty that made Flight Assist Override much less efficient than meant throughout area fight.
    • Fixed a difficulty that prevented the Wormhole Brain from getting used to detect commerce outposts.
    • Infestation Nexus missions now accurately lead gamers to the goal planet.
    • Fixed a uncommon blocking challenge that would forestall portals from working accurately when triggered on the Artemis path whereas very near the centre of the galaxy.
  • Fixed a difficulty that awarded gamers the sources gathered by NPC asteroid miners.
  • Fixed a difficulty that prevented gamers from skipping cinematic black bars whereas in an Exocraft.
  • Fixed a difficulty that would forestall fleet expeditions from displaying residing frigate associated story content material.
  • Fixed a difficulty that prevented the proper results from taking part in because the starship exits warp.
  • Fixed a visible challenge that brought on area colouring to leak into the freighter warp tunnel.
  • Fixed a difficulty that would permit some Leviathan-exclusive missions to persist indefinitely after the top of the expedition.
  • Fixed a difficulty that would forestall ship previews from showing accurately within the Quick Menu.
  • Fixed a difficulty that would trigger incorrect icons to seem within the top-left notification after unlocking a brand new part of the information.
  • Fixed a difficulty that allowed gamers to work together with their ship whereas it was being salvaged for scrap.
  • Fixed a difficulty that brought on the freighter to seem within the warp tunnel whereas taking part in in VR.

For the Polestar rewards and different particulars, head on over here.

Source: No Man’s Sky 



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