Last year, reports surfaced that the Halo series may ditch the Slipspace engine in favor of the Unreal Engine. Battle royale-style mode for Halo Infinite, which is currently being developed by the Certain Affinity team, was supposed to be already developed on the Unreal Engine, and games from Epic Games are being planned to be also used.
Renowned gaming insider Jez Corden revealed that he heard these rumors from his sources on the Xbox One podcast. According to him, talks about the transition from Halo to the Unreal Engine may be quite true.
Like a note, upcoming Battle Royale is still not released. But insiders noted it was originally planned to be released in 2023. However, in the initial rumours, the release of the engine could be delayed until 2024-2025 if the engine was altered to the unreal engine during development.