The developers planned a two-stage presentation, which was followed by a second-tier presentation with a dredging edge of the audience, giving a boost to the introduction of the demo.
According to the journalists, it turned out to be a killer mixture, incorporating the bright aspects of Sekiro and the god of War with their gameplay dynamics, careful approach to dodging, blocking and separate combat stances.
The testers also mentioned a worthy optimization: For now, Wukong has an upcoming game on next-gen consoles and PCs, with a future release on pastgen. But the priority of the current generation is, of course, for a generation.
The continuation of the presentation’s schedule will happen at Gamescom already with a fresh trailer and a public demo, at least for attendees.
An insider also explains his words, claiming that the title will be distributed on Steam and in the Epic Games Store, but not tomorrow.