The Last Friend Review (Switch eShop)


The Last Friend locations you in command of Alpha, a robust and silent protagonist who travels a wasteland in a decked-out RV with a pack of his greatest buddies. His greatest buddies, in fact, are canine. Their chief is a spicy little chihuahua named T. Juan who does all of the speaking on behalf of the gang, and collectively Alpha and the pack struggle off a horde of Mad Max-esque frat bros who’ve imprisoned dozens of canine as a result of… no matter, it doesn’t matter. The Last Friend’s plot is nonsensical, however in one of the best of the way, and it’s actually simply there as set dressing to provide some goofy context to the gameplay.

Each stage has you enjoying in a Plants vs. Zombies-like tower protection map, the place your weak RV is parked on the left and it’s as much as Alpha and the goodest of bois to maintain the frat bros attacking from the suitable from trashing it. You at all times have direct management over Alpha, who can freely soar between the three-to-five lanes in every stage, beating up dangerous guys and ordering the canine the place to construct their defenses. Every felled enemy will drop some scrap, which you’ll be able to then spend on establishing extra canine items or to improve present ones. It’s a easy however efficient system, buoyed by each the variety of canine sorts on provide and the fast-paced motion provided by Alpha’s controls. If you don’t wish to anticipate the canine to do all of the work, Alpha has a sequence of fundamental beat ‘em up-style combo assaults for placing down foes faster.

Defeating foes and beating phases earns you canine treats, which you’ll be able to then spend at a store in every area to improve your canine and improve what number of occasions you may stage them up in a given stage. Meanwhile, each stage has as much as three stars you may earn for assembly sure necessities—like not letting the RV get hit or profitable below a sure time restrict—and these stars can then be spent on international upgrades to issues like construct effectivity and totally different ‘classes’ of canine. Together, these two development methods assist to instill The Last Friend with a satisfying quantity of participant company, supplying you with loads of management over the way you develop your group.

All that is introduced in a beautiful artwork model rife with neon cartoon visuals which properly accent the carefree nature of the gameplay and story. Everything runs at a easy 60 FPS and little options like each stage receiving its personal distinctive title card showcase some good consideration to element.

Similarly to the various doggos it stars, it’s robust to search out a lot to dislike about The Last Friend. Fast-paced tower protection motion, a beautiful artwork model, satisfying development, and a goofy story make this one a simple advice. Plus, you may pet all of the canine! What extra may you need?





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