HomeNEWSRetro Goal Review (Switch eShop)

Retro Goal Review (Switch eShop)

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Captured on Nintendo Switch (portable/undocked)

In February we had the Retro Bowl, a simple but fantastic version of American football, just in time for the Super Bowl. It was a port made by New Star Games, which had originally been successful with a mobile release, and now we have Retro Goal in time for the soccer World Cup.

Once again, this is a light, retro-infused version of the sport that’s been ported to mobile, aiming to cash in on this year’s international tournament (although many understandably ignore that). this particular tournament). Although that’s just launch/PR time, since it’s all about club football, incorporating similar mechanics and ideas to its NFL-inspired predecessor.

At first, you can choose your favorite team, including recognizable club names from a surprisingly wide variety of leagues. To be clear, there are no official licenses here, just clever use of club names to avoid trademark infringement. There are two levels in the main countries and despite naming the club you actually want to manage, you have to start lower and work your way up; thus began our campaign as fearless leader of Raith Rovers in the Scottish second tier. It wasn’t glamorous, but was it fun? Absolutely.

Retro Goal Review - Screenshot 2 of 3
Captured on Nintendo Switch (portable/undocked)

Like its gridiron predecessor, you have limited but interesting control over the running of the club; you have modest means and have to choose carefully how you spend your money. There is infrastructure that can bring benefits in the medium term, such as the expansion of the stadium or the improvement of training and youth facilities. You can hire more or better coaches and recruit additional players, although you really only deal with the ‘star’ players on the team; anonymous officers complete the lineup. You even have to keep an eye on details like the duration of the contracts, and you can leave the virtual whiteboard to choose your formation and basic strategy.

Fortunately, the details do matter, but they can be resolved fairly quickly. However, oversights can happen, such as when we failed to budget adequately for the end of the season and were only able to re-sign one of our best players. oops.

Aside from the occasional ‘events’ between games where you choose between a couple of options (like meeting the managers or the owners), the main focus is the actual matches. You only take control of attacking moves that have a chance to score, with the rest of the game simulating and occasionally being reflected in text. When opponents score, you find out through that text, though you can try to influence the flow of the game by adjusting your tactical approach. The main focus is the half dozen attack moves you’ll get per game, where you really take control and try to get to the score.

Retro Goal Review - Screenshot 3 of 3
Captured on Nintendo Switch (portable/undocked)

Unlike the play-by-play simplicity of Retro Bowl, there’s a bit more detail to the action in this one. There are different types of passes and shots, even attempts to deflect the ball if you feel like it. Center firing feels familiar though, with a short, sustained press as you set a firing direction. As a result, it’s not as intuitive as its predecessor and can sometimes feel a bit complicatedbut with practice it comes together and works well.

And it’s still addictive, too. Your players may be little pixels with quirky goal celebrations, but ‘one more game’ fever has hit us once again. We didn’t think we’d celebrate a late goal against Ayr United with a raised fist and too loud an exclamation, but the game’s basic hook had that effect. The pedant in us took issue with the game’s lack of understanding of how the Scottish league system works, but the fact that the ‘Old Firm’ of Rangers and Celtic are mediocre and non-conquering abusers made up for it all. very good. Although dream job offers are (rightly) slow to come in a career, it’s fun to grow your club and watch your players visibly improve in the process.

conclusion

Retro Goal is a distinctively light and fun take on soccer, cheaply priced and with enough depth and charm to hook players. It has an elegant appearance and will bring a smile to the smiles of enthusiasts; In fact, the only The way it fails to match its brilliant predecessor, Retro Bowl, is in the gameplay department. The complexity of team soccer makes it difficult to recreate that feeling of backyard sport, but It’s still excellent, irreverent fun that’s right at home on the Switch.



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